Bacalja, A., Nichols, T., Robinson, B., Bhatt, I., · Kucharczyk, S., Zomer, C., Nash, B., Dupont, B., De Cock, R., Zaman, B., Bonenfant, M., Grosemans, E., Schamroth Abrams, S., Vallis, C., Koutsogiannis, D., Dishon, G., Reed, J., Byers, T., Fawzy, R., ... Schnaider, K. (2024). Postdigital Videogames Literacies: Thinking With, Through, and Beyond James Gee’s Learning Principles.
Postdigital Science and Education, (s42438-024-00510-3). doi:10.1007/s42438-024-00510-3
https://hdl.handle.net/2268/323937