[en] In this paper I examine the composition process of my book Abrégé de bande dessinée franco-belge, published in 2018 and under the book catalog of eight comics publishers. Abrégé was built following the precepts of ontography, a model of conceptual representation for objects theorized by video game designer and Object Oriented Ontology philosopher Ian Bogost. Abrégé presents a visual a personal typology of graphemes drawn from a shared reservoir of the Franco-Belgian bande dessinée tradition, where one can find a variety of comics proto-memes, metanarrative devices, paratextual elements and building blocks of the European BD.
Disciplines :
Arts & humanities: Multidisciplinary, general & others