[en] The understanding and tracking of human motion has been a subject of interest in the scientific community for more than one century. The long history of human motion analysis comes from the large scope of applications of such measurement that can be found in medicine, biomechanics, sport, ergonomics, and even civil engineering. More recently, those technologies have also been widely exploited for the development of animation movies and games. Needless to say, the techniques used one century ago significantly differ from those used today. This paper describes in a first part the evolution of the technological capabilities for motion analysis and the actual limitations. From this analysis and in a second part, we describe the experience related to the creation of a motion analysis laboratory at the University of Liège and show how such a platform could be the center of a multidisciplinary research and provide valuable information to various communities.
Research Center/Unit :
Laboratoire d'Analyse du Mouvement Humain (LAMH) - Université de Liège
Disciplines :
Orthopedics, rehabilitation & sports medicine
Author, co-author :
Schwartz, Cédric ; Université de Liège - ULiège > Département des sciences de la motricité > Kinésithérapie générale et réadaptation
Forthomme, Bénédicte ; Université de Liège - ULiège > Département des sciences de la motricité > Rééducation du membre supérieur
Bruls, Olivier ; Université de Liège - ULiège > Département d'aérospatiale et mécanique > Laboratoire des Systèmes Multicorps et Mécatroniques
Denoël, Vincent ; Université de Liège - ULiège > Département ArGEnCo > Analyse sous actions aléatoires en génie civil
Cescotto, Serge ; Université de Liège - ULiège > Département Argenco : Secteur MS2F > Mécanique des solides
Croisier, Jean-Louis ; Université de Liège - ULiège > Département des sciences de la motricité > Kinésithérapie générale et réadaptation
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