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Comics as Computation
Manouach, Ilan
2024
 

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Abstract :
[en] In the fast-evolving world of computational creativity, the potential impact of AI technologies on comics, a medium that has historically served as a laboratory for today’s global entertainment industries, is a case in point. With the term "synthetic comics," the talk Comics as Computation proposes to describe comics content that was generated, modified or manipulated in a highly automated manner by way of machine learning. While this emergent practice certainly challenges the established craftsmanship traditions, it forces us to requalify comics in terms of Big Data, and to revise the extent of automation in the comics industry’s history. Ilan will also be presenting some of his earlier published work of conceptual comics, and more recent work that was co-created with emergent AI such as Out Side, Fastwalkers, the Neural Yorker and Chimeras (ed.), a collective glossary on AI with 150 contributors.
Disciplines :
Art & art history
Author, co-author :
Manouach, Ilan  ;  Université de Liège - ULiège > Traverses
Language :
English
Title :
Comics as Computation
Publication date :
23 October 2024
Event name :
Comics as Computation
Event organizer :
Rhode Island School of Design (RISD)
Event place :
Providence, United States
Event date :
23 October, 2024
Audience :
International
Available on ORBi :
since 15 January 2025

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