Article (Scientific journals)
Postdigital Videogames Literacies: Thinking With, Through, and Beyond James Gee’s Learning Principles
Bacalja, A; Nichols, TP; Robinson, B et al.
2024In Postdigital Science and Education, (s42438-024-00510-3)
Peer reviewed
 

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Keywords :
Collective writing; James Gee; Literacies; postdigital; schooling; technology; videogames
Abstract :
[en] This article is a collective response to the 2003 iteration of James Paul Gee’s What Video Games Have to Teach Us About Learning and Literacy. Gee’s book, a foundational text for those working in game studies, literacy studies, and education, identified 36 principles of ‘good learning’ which he argued were built into the design of good games, and which have since been used to unsettle the landscape of formal education. This article brings together 21 short theoretical and empirical contributions which centre postdigital perspectives to re-engage with, and extend, the arguments first raised by Gee regarding the relationship between videogames and learning. Organised into five groups, these contributions suggest that concepts and attitudes associated with the postdigital offer new thinking tools for challenging grand narrative claims about the educative potential of technologies while also providing rich analytical frames for revisiting Gee’s claims in terms of postdigital videogame literacies.
Research Center/Unit :
Traverses - ULiège
Disciplines :
Communication & mass media
Education & instruction
Arts & humanities: Multidisciplinary, general & others
Engineering, computing & technology: Multidisciplinary, general & others
Author, co-author :
Bacalja, A
Nichols, TP
Robinson, B
Bhatt, I
· Kucharczyk, S
Zomer, C
Nash, B
Dupont, Bruno  ;  Université de Liège - ULiège > Département de langues modernes : linguistique, littérature et traduction > Littérature allemande
De Cock, R
Zaman, B
Bonenfant, M
Grosemans, E
Schamroth Abrams, S
Vallis, C
Koutsogiannis, D
Dishon, G
Reed, J
Byers, T
Fawzy, RM
Hsiao‑Ping, H
Lowien, N
Barton, G
Callow, J
Liu, Z
Serafni, F
Vermeire, Z
deHaan, J
Croasdale, A
Torres‑Toukoumidis, A
Xu, X
Schnaider, K
More authors (21 more) Less
Language :
English
Title :
Postdigital Videogames Literacies: Thinking With, Through, and Beyond James Gee’s Learning Principles
Publication date :
October 2024
Journal title :
Postdigital Science and Education
ISSN :
2524-485X
Publisher :
Springer
Issue :
s42438-024-00510-3
Peer reviewed :
Peer reviewed
Name of the research project :
Gam(e)(a)ble
Funders :
FWO - Flemish Research Foundation
Funding number :
S006821N
Funding text :
FWO-SBO funding
Available on ORBi :
since 28 October 2024

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