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In the Margins of the Game: Some Theoretical Issues About the Video Game Paratext
Barnabé, Fanny
2018Transmedial Asia – 4th International Workshop of Leipzig + Ritsumeikan / トランスメディアル・アジア──第四回・ライプツィヒ大学・立命館大学共同企画ワークショップ
 

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Keywords :
Paratext; Video games; Game studies; Guidebooks; Metalepsis; Rhetoric; Narratology; Genette; Transmedia
Abstract :
[en] Presentation about the theoretical problems related to the notion of “paratext” in the field of video games and about the light that this notion brings to two central issues in game studies: the definition and delimitation of the game device, and the articulation of rules and fiction.
Research center :
LEMME - Laboratoire d'Étude sur les Médias et la Médiation - ULiège
Liège Game Lab
Disciplines :
Arts & humanities: Multidisciplinary, general & others
Author, co-author :
Barnabé, Fanny  ;  Université de Liège - ULiège > Département de langues et littératures romanes > Litt. française (19è et 20è) - Sociologie de la littérature
Language :
English
Title :
In the Margins of the Game: Some Theoretical Issues About the Video Game Paratext
Publication date :
24 September 2018
Event name :
Transmedial Asia – 4th International Workshop of Leipzig + Ritsumeikan / トランスメディアル・アジア──第四回・ライプツィヒ大学・立命館大学共同企画ワークショップ
Event organizer :
Hiroshi Yoshida, Martin Picard
Event place :
Kyoto, Japan
Event date :
24-25 September 2018
By request :
Yes
Audience :
International
Funders :
ULiège - University of Liège [BE]
Funding text :
Marie-Curie COFUND postdoctoral fellowship, University of Liège, co-funded by the European Union ; Bourse d’excellence WBI.World
Available on ORBi :
since 24 September 2018

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