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Redefining Creativity in Gaming Culture: Reviving the Situationist Concept of Détournement
Barnabé, Fanny
2018On Playbour: Laborization of Affect and Play in Participatory Culture / 遊び化する労働──参加型文化における遊びと情動
 

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Keywords :
Détournement; Sciences du jeu; Jeu vidéo; Guy Debord; Internationale situationniste; Parodie; Game studies; Video games; Participatory culture; Playbour; Remix; Parody
Abstract :
[en] This paper aims to present the French concept of “détournement” and its application in the field of pop culture and, more specifically, of game studies. Although it originated in the art world and it is closely connected to the history of the twentieth century avant-gardes, the notion of détournement is now used to describe a growing number of popular practices related to the “participatory culture” phenomenon. The advent of digital technology has, indeed, multiplied the opportunities for audience participation in the creation, to the point of deeply changing our consumption habits: practices such as remix, sampling, mashup, film editing, fanfiction, fanart, etc. are today visible and widespread on the internet. This democratization of the reappropriation of pre-existing works participates in questioning the traditional opposition between creation and consumption and is, according to Azuma, an essential characteristic of postmodern culture, where we “consume the original and the parody with equal vigor. […] In other words, irrespective of their having been created by an author (in the modern sense), the products of otaku culture are born into a chain of infinite imitations and piracy” (Azuma, 2009: 26). To apprehend contemporary cultural practices, it seems thus essential to sharpen the vocabulary allowing us to designate these forms of reappropriation: this is why I will try, in this presentation, to define the notion of détournement and to deconstruct some assumptions frequently associated with it – mainly regarding its political dimension.
Research center :
LEMME - Laboratoire d'Étude sur les Médias et la Médiation - ULiège
Liège Game Lab
Disciplines :
Arts & humanities: Multidisciplinary, general & others
Author, co-author :
Barnabé, Fanny  ;  Université de Liège - ULiège > R&D Direction : Chercheurs ULg en mobilité
Language :
English
Title :
Redefining Creativity in Gaming Culture: Reviving the Situationist Concept of Détournement
Publication date :
25 June 2018
Event name :
On Playbour: Laborization of Affect and Play in Participatory Culture / 遊び化する労働──参加型文化における遊びと情動
Event organizer :
Hiroshi Yoshida (Co-organized by: Graduate School for Core Ethics and Frontier Sciences, Ritsumeikan University / Institute of East Asian Studies, Universität Leipzig / Liège Game Lab, Université de Liège)
Event place :
Kyoto, Japan
Event date :
25 juin 2018
By request :
Yes
Audience :
International
Funders :
Marie-Curie COFUND postdoctoral fellowship, University of Liège, co-funded by the European Union ; Bourse d’excellence WBI.World
Available on ORBi :
since 26 June 2018

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