Paper published in a book (Scientific congresses and symposiums)
I-see-3D! An Interactive and Immersive System that dynamically adapts 2D projections to the location of a user’s eyes
Pierard, Sébastien; Pierlot, Vincent; Lejeune, Antoine et al.
2012In International Conference on 3D Imaging (IC3D)
Peer reviewed
 

Files


Full Text
Pierard2012ISee3D.pdf
Author postprint (1.95 MB)
I-see-3D! An Interactive and Immersive System that dynamically adapts 2D projections to the location of a user's eyes
Download
Annexes
Pierard2012ISee3D-presentation.pdf
Publisher postprint (14.18 MB)
Presentation
Download

All documents in ORBi are protected by a user license.

Send to



Details



Keywords :
3D; Projection; Immersion; Calibration; Pinhole; Head coupled perspective; Tracking; Kalman filtering; OpenGL; Laser; Kinect
Abstract :
[en] This paper presents a system that gives the illusion of a 3D immersive and interactive environment with 2D projectors. The user does not need to wear glasses, nor to watch a (limited) screen. The virtual world is all around him, drawn on the floor. As the user is himself immersed in the virtual world, there is no need for a proxy like an avatar; he can move inside the virtual environment freely. Moreover, the Isee-3D system allows a user to manipulate virtual objects with his own body, making interactions with the virtual world very intuitive. Giving the illusion of 3D requires to render images insuch a way that the deformation of the image projected on thefloor is taken into account, as well as the position of the user’s “eye” in its virtual world. The resulting projection is neither perspective nor orthographic. Nevertheless, we describe how thiscan be implemented with the standard OpenGL pipeline, without any shader. Our experiments demonstrate that our system is effective in giving the illusion of 3D. Videos showing the results obtained with our I-see-3D system are available on our website http://www.ulg.ac.be/telecom/projector
Research Center/Unit :
Intelsig
Telim
Disciplines :
Computer science
Author, co-author :
Pierard, Sébastien ;  Université de Liège - ULiège > Dép. d'électric., électron. et informat. (Inst.Montefiore) > Télécommunications
Pierlot, Vincent ;  Université de Liège - ULiège > Dép. d'électric., électron. et informat. (Inst.Montefiore) > Dép. d'électric., électron. et informat. (Inst.Montefiore)
Lejeune, Antoine ;  Université de Liège - ULiège > Dép. d'électric., électron. et informat. (Inst.Montefiore) > Exploitation des signaux et images
Van Droogenbroeck, Marc  ;  Université de Liège - ULiège > Dép. d'électric., électron. et informat. (Inst.Montefiore) > Télécommunications
Language :
English
Title :
I-see-3D! An Interactive and Immersive System that dynamically adapts 2D projections to the location of a user’s eyes
Publication date :
December 2012
Event name :
International Conference on 3D Imaging (IC3D)
Event place :
Liège, Belgium
Event date :
from 3-12-2012 to 6-12-2012
Audience :
International
Main work title :
International Conference on 3D Imaging (IC3D)
Pages :
8
Peer reviewed :
Peer reviewed
Available on ORBi :
since 19 November 2012

Statistics


Number of views
566 (52 by ULiège)
Number of downloads
823 (23 by ULiège)

Scopus citations®
 
8
Scopus citations®
without self-citations
8
OpenCitations
 
5
OpenAlex citations
 
12

Bibliography


Similar publications



Contact ORBi