behavioral engagement (1);
experience quality (1);
gamification (1);
Information Systems (1);
Organizational Behavior and Human Resource Management (1);
Hammedi, W., Leclercq, T., & Steils, N. (2023). Gamification Myopia: Satiation Effects in Gamified Activities. Journal of Service Research. doi:10.1177/10946705231190873 https://hdl.handle.net/2268/305890
Hammedi, W., Leclercq, T., & Steils, N. (2023). Gamification Myopia: Satiation Effects in Gamified Activities. Journal of Service Research. doi:10.1177/10946705231190873