Paper published on a website (Scientific congresses and symposiums)
SoccerNet Game State Reconstruction: End-to-End Athlete Tracking and Identification on a Minimap
Somers, Vladimir; Joos, Victor; Cioppa, Anthony et al.
2024IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW)
Peer reviewed
 

Files


Full Text
Somers2024SoccerNetGameState.pdf
Author postprint (9.73 MB)
Download

All documents in ORBi are protected by a user license.

Send to



Details



Keywords :
Sports; Soccer; Football; Game state; SoccerNet
Abstract :
[en] Tracking and identifying athletes on the pitch holds a central role in collecting essential insights from the game, such as estimating the total distance covered by players or understanding team tactics. This tracking and identification process is crucial for reconstructing the game state, defined by the athletes’ positions and identities on a 2D top-view of the pitch, (i.e. a minimap). However, recon structing the game state from videos captured by a single camera is challenging. It requires understanding the position of the athletes and the viewpoint of the camera to localize and identify players within the field. In this work, we formalize the task of Game State Reconstruction and introduce SoccerNet-GSR, a novel Game State Reconstruction dataset focusing on football videos. SoccerNet-GSR is composed of 200 video sequences of 30 seconds, annotated with 9.37 million line points for pitch localization and camera calibration, as well as over 2.36 million athlete positions on the pitch with their respective role, team, and jer- sey number. Furthermore, we introduce GS-HOTA, a novel metric to evaluate game state reconstruction methods. Finally, we propose and release an end-to-end baseline for game state reconstruction, bootstrapping the research on this task. Our experiments show that GSR is a challenging novel task, which opens the field for future research. Our dataset and codebase are publicly available at https://github.com/SoccerNet/sn-gamestate
Research center :
Telim
Montefiore Institute - Montefiore Institute of Electrical Engineering and Computer Science - ULiège [BE]
Disciplines :
Electrical & electronics engineering
Author, co-author :
Somers, Vladimir 
Joos, Victor 
Cioppa, Anthony  ;  Université de Liège - ULiège > Montefiore Institute of Electrical Engineering and Computer Science
Giancola, Silvio ;  KAUST - King Abdullah University of Science and Technology [SA]
Ghasemzadeh, Seyed Abolfazl
Magera, Floriane ;  Université de Liège - ULiège > Montefiore Institute of Electrical Engineering and Computer Science
Standaert, Baptiste
Mansourian, Amir M.
Zhou, Xin
Kasaei, Shohreh
Ghanem, Bernard;  KAUST - King Abdullah University of Science and Technology [SA]
Alahi, Alexandre;  EPFL - Ecole Polytechnique Fédérale de Lausanne [CH]
Van Droogenbroeck, Marc  ;  Université de Liège - ULiège > Département d'électricité, électronique et informatique (Institut Montefiore) > Télécommunications
De Vleeschouwer, Christophe;  UCLouvain - Université catholique de Louvain [BE]
More authors (4 more) Less
 These authors have contributed equally to this work.
Language :
English
Title :
SoccerNet Game State Reconstruction: End-to-End Athlete Tracking and Identification on a Minimap
Publication date :
June 2024
Event name :
IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW)
Event organizer :
IEEE
Event date :
du 17 au 21 juin 2024
Audience :
International
Peer reviewed :
Peer reviewed
Source :
Funders :
F.R.S.-FNRS - Fonds de la Recherche Scientifique [BE]
SPW - Public Service of Wallonia [BE]
Funding number :
8573
Data Set :
Commentary :
Our dataset and codebase are publicly available at https://github.com/SoccerNet/sn-gamestate
Available on ORBi :
since 15 April 2024

Statistics


Number of views
51 (0 by ULiège)
Number of downloads
77 (0 by ULiège)

Bibliography


Similar publications



Contact ORBi