Profil

Thise Alice

Département d'Architecture

AAP

See author's contact details
ORCID
0009-0009-7910-2694
Main Referenced Co-authors
Hallot, Pierre  (4)
Laboury, Dimitri  (4)
Messina, Alexis  (2)
Regibeau, Julien  (2)
Nazé, Yaël  (1)
Main Referenced Keywords
Architecture (5); Recherche-création (3); Sennefer (3); 18ème Dynastie (2); Heritage (2);
Main Referenced Unit & Research Centers
AAP - Art, Archéologie et Patrimoine - ULiège (4)
CARE Numérique (1)
Liège Game Lab (1)
STAR - Space sciences, Technologies and Astrophysics Research - ULiège (1)
Transitions - Transitions (Département de recherches sur le Moyen Âge tardif & la première Modernité) - ULiège (1)
Main Referenced Disciplines
Communication & mass media (6)
Architecture (5)
Archaeology (3)
Education & instruction (1)
Social & behavioral sciences, psychology: Multidisciplinary, general & others (1)

Publications (total 7)

The most downloaded
26 downloads
Thise, A., Laboury, D., & Hallot, P. (2025). VIDEO GAMES AS A TOOL FOR HERITAGE MEDIATION, APPLICATION ON THE TOMB OF SENNEFER IN THE THEBAN NECROPOLIS, EGYPT [Paper presentation]. 30th CIPA 2025 Symposium, Séoul, South Korea. https://hdl.handle.net/2268/332414

The most significant

Thise, A., Laboury, D., & Hallot, P. (24 September 2025). Video Games as a Tool for Heritage Mediation, Application on the Monument of Sennefer in the Theban Necropolis, Egypt. ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences, X-M-2-2025, 317-325. doi:10.5194/isprs-annals-x-m-2-2025-317-2025
Peer Reviewed verified by ORBi


Thise, A., Laboury, D., & Hallot, P. (24 September 2025). Video Games as a Tool for Heritage Mediation, Application on the Monument of Sennefer in the Theban Necropolis, Egypt. ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences, X-M-2-2025, 317-325. doi:10.5194/isprs-annals-x-m-2-2025-317-2025
Peer Reviewed verified by ORBi

Thise, A. (23 September 2025). Le Tombeau de Sennefer [Paper presentation]. Serious Games à l’ULiège : cartographie des créations et des usages, Liège, Belgium.

Messina, A., Nazé, Y., Regibeau, J., & Thise, A. (23 September 2025). Conclusion de la journée. Serious Games : cartographie des créations et des usages à l'Université de Liège [Paper presentation]. Journée d'étude "Serious Games : cartographie des créations et des usages à l'ULiège, Liège, Belgium.

Regibeau, J., Thise, A., & Messina, A. (23 September 2025). Introduction de la journée. Serious Games : cartographie des créations et des usages à l'Université de Liège [Paper presentation]. Serious Games : cartographie des créations et des usages à l'ULiège, Liège, Belgium.

Thise, A., Laboury, D., & Hallot, P. (26 August 2025). Video Games as a Tool for Heritage Mediation, Application on the Monument of Sennefer in the Theban Necropolis, Egypt [Paper presentation]. 30th CIPA 2025 Symposium, Séoul, South Korea.

Thise, A., Laboury, D., & Hallot, P. (21 January 2025). Les jeux vidéo comme outil de médiation du patrimoine, application à la tombe de Sennefer dans la vallée des Nobles, Égypte [Paper presentation]. Journée de la recherche de l'Unité de Recherche Art Archéologie et Patrimoine, Liège, Belgium.

Thise, A., Laboury, D., & Hallot, P. (2025). VIDEO GAMES AS A TOOL FOR HERITAGE MEDIATION, APPLICATION ON THE TOMB OF SENNEFER IN THE THEBAN NECROPOLIS, EGYPT [Paper presentation]. 30th CIPA 2025 Symposium, Séoul, South Korea.
Peer reviewed

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