Manouach, I. (2024). Comics as Big Data: The transformation of comics into machine-interpretable information. Electronic Book Review. doi:10.7273/SF7Y-ET88 |
Postema, B., & Manouach, I. (21 January 2024). “The Hard Work of Programming Germinates Soft Pleasures”: Creating Synthetic Comics with AI Collaboration. Critical Humanities, 2 (2). doi:10.33470/2836-3140.1053 |
Manouach, I. (2024). Così le intelligenze artificiali stanno trasformando il fumetto. Artribune. |
Manouach, I. (2023). Pourquoi payer des auteurs de BD alors que les BD peuvent se faire toutes seules? Le Vif. L'Express. |
Manouach, I. (26 May 2022). The Tactile Comics of Shapereader. Leonardo, 55 (3), 291 - 296. doi:10.1162/leon_a_02202 |
Manouach, I. (Ed.). (2022). Chimeras.Inventory of Synthetic Cognition. Athens, Unknown/unspecified: Onassis Publications. doi:10.5281/zenodo.11262432 |
Manouach, I. (01 September 2021). Outlining Conceptual Practices in Comics. European Comic Art, 14 (2), 102-129. doi:10.3167/eca.2021.140206 |
Manouach, I., Melistas, T., Siglidis, Y., & Kalogiannis, F. (13 August 2021). A Deep Learning Pipeline for the Synthesis of Graphic Novels [Paper presentation]. International Conference of Computational Creativity (ICCC 21). doi:10.5281/zenodo.11120828 |
Manouach, I. (2021). Comic books as Ontographs: The composition process of Abrégé de Bande Dessinée Franco-Belge. Cuadernos del Centro de Estudios en Diseño y Comunicación, (125). doi:10.18682/cdc.vi125.4553 |
Manouach, I., & Sokolin, L. (2019). What are the Futures of Comics? Copenhagen, Denmark: The Institute of Future Studies. https://orbi.uliege.be/handle/2268/318567 |
Manouach, I. (2019). Peanuts minus Schulz: Distributed Labor as a Compositional Practice. Comics Grid: Journal of Comics Scholarship, 9 (1), 1 - 21. doi:10.16995/cg.139 |